To get more info and learn about these topics, you can refer to: Use Unity’s physics system to handle physics 2D components.This tutorial shows basics for Unity 2D Game Development concepts like adding custom components to Game Object, fundamental Unity scripting with C#, 2D Game Object movement in Unity, how to handle inputs in Unity, and how to instantiate Game Object in Unity.ĭue to this course's intention, we will not cover basic knowledge in programming with C# in Unity but rather provide info with complex terms in this language or Unity Scripting API. Use the Tilemap system to create 2D levels. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. Understand the available features of 2D projects in Unity.Ĭreate a 2D game with this quickstart guide. Refer to 2D and 3D mode settings for information on how the 2D and 3D modes differ. Refer to 2D or 3D Projects to decide what mode to create your project in. This section focuses specifically on 2D-specific features and functionality. ![]() ![]() Many areas of Unity’s documentation apply to both 2D and 3D development. More info See in Glossary, and use the 2D physics system in your projects. Use this section to learn how to develop 2D projects in Unity, including how to use sprites, create Tilemaps A GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. While Unity is famous for its 3D capabilities, you can also use Unity to create 2D projects.
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